When a game stands up and says that it is from the creators of a franchise such as Sonic The Hedgehog it tends to make folks take notice. The newly revealed Balan Wonderworld is a circus-motif-slathered platformer coming to PS4, PS5, Switch, PC, Xbox One, and Xbox Series X in spring 2021. It was first shown
PS4
Remember Rayman? No, not the Rabbids. Yes, those guys are fun too and would probably be the best option to lead Ubisoft given the publisher’s recent, rotating garbage fire of people in charge. The truth is that there hasn’t been a new console Rayman game since Rayman Legends in 2013. That seems like a long time
The 2012 MMO Final Fantasy XIV has certainly found its audience, particularly after the Realm Reborn reboot, with SquareEnix reporting that the game has reached 20 million registered users across its lifespan. Square Enix will look to bolster those numbers further in the previously delayed upcoming patch 5.3 update that will introduce a new expansive free trial as
To coincide with the northern hemisphere’s blazingly hot weather comes a scorcher of a sale on PlayStation Store. It’s cunningly titled the Summer Sale and it starts today. If you’re joining us from Europe, you’ll find the full list of games on sale here. North American players, take a scan of the following. Uncertain of
Composing music, like any creative task, is about making a series of choices — you reach a fork in the road and choose a direction to take. For every choice you make, at least one other option remains unexplored — perhaps there are parallel universes where all of these other compositions exist. But composing music
Hi, everyone, I’m Masayoshi Yokoyama. I’ve been the writer, sound director, and worked on producing all the numbered Yakuza games in the series since the first Yakuza in 2005. From Yakuza 5 and on, I’ve also been the chief producer, including the upcoming Yakuza: Like a Dragon. The world of the Yakuza series is driven
Hey there, Pip from No More Robots here! I’m so excited to tell you all about Descenders, our heart stopping downhill mountain biking game, which is coming to PlayStation 4 on August 25! Descenders puts you behind the handlebars of your very own mountain bike so that you can trick, flip and scrub through nine
With Dragon Marked for Death’s release on PlayStation 4, we here at Inti Creates thought it was about time to tell the story of this game’s storied development history. Dragon Marked for Death had been conceived many years before I ever stepped into my role at Inti Creates in 2014, so rather than take my
Control sandstorms and possess the power of a Valencian god when Hashashin arrives as a limited-time exclusive to Black Desert on PlayStation 4 today. His lightning-fast combat and elemental powers will make for a unique and engaging combat style. “The Blackstar shall deliver us all to paradise. We stand guard against the darkness ’till the day
The broad rumors about an August State of Play are beginning to coalesce into an actual date and time for the next PS5 event. According to Roberto Serrano, an insider who corroborated the June 11th date for the PS5 reveal event, Sony is set to have its next PS5 event on August 6th. He even
We’re around four months away from the launch of next-gen consoles, and to prepare people for PS5 preorders and let players finally get their hands on the innovative new DualSense controller for themselves, it looks like PS5 kiosks and play areas are starting to go up, at least at some retail locations in the UK.
It feels like it was just yesterday when Rocket League launched on PlayStation as a PlayStation Plus title. We were overwhelmed by the love (and number of players) who hit the field and played the high-octane hybrid of driving and soccer. Now, five years later, we’re ready to start the next chapter of Rocket League.
Hi, I’m David Sirlin, and I love fighting games. I always loved Street Fighter, and was the lead designer on one version of it, then I went on to create the mechanically elegant, but strategically difficult fighting game, Fantasy Strike. Now, I have an announcement for you that I think is a big deal for
Everyone is eagerly awaiting the moment that PS5 preorders go live, both in excitement at reserving the next-gen console and fear that they’ll miss out on the launch batch. To help minimize the amount of scalpers who only purchase the console with the intent to resell at a marked up price, it looks like Sony
Atlus previously shared its hopes of remastering the third Shin Megami Tensei installment. It now seems such a project has been in the works for a while. The company plans to bring Shin Megami Tensei III Nocturne HD Remaster to the PlayStation 4 and Nintendo Switch on October 29th in Japan. A worldwide release will
Suit up and drop into the action in Rogue Company, a fast-paced third-person shooter that combines the style of the runway with the explosiveness of the battlefield. Early access is available now with the purchase of one of the Founder’s Packs, so read on for a look at the cast of Rogues, and much more.
Welcome back to yet another Skater XL map reveal! We really think you’re going to like this one, especially if you like going big… At its core, our mission with Skater XL was to make skateboarding, in all its forms, accessible to as many people as possible. While street skating gets much of the shine
Dying Light‘s demon-infested Hellraid DLC, which was originally scheduled for release this week, has been pushed to August 14th to allow Techland to implement beta feedback. In a note on Twitter, the developer wrote: We received tons of great feedback during our beta of Dying Light – Hellraid. Big thanks to everyone who participated! We’re
Deathloop developer Arkane Studios has said that being able to target 60 frames-per-second on the PlayStation 5 is “very exciting,” especially when developing an action game. Speaking to IGN, game Director Dinga Bakaba noted that Arkane’s past games were restricted to 30 fps on consoles, but thanks to next-gen hardware, it’ll now be able to add
Xbox boss Phil Spencer has said that the idea behind console wars is counter-productive for the games industry and that game companies should help each other grow rather than compete on the basis of “my piece of plastic is better than your piece of plastic.” Speaking to The Washington Post, Spencer decried the mentality of
Earlier this month, Metacritic users spotted a new user review system on the rating aggregator’s website that prevented players from leaving reviews for newly-released games right away. “Please spend some time playing the game,” read a note on Superluminal‘s Metacritic page, which users quickly realized stemmed from the high-profile review bombing of The Last of Us
The video game side of Twitter and social media exploded in the past 24 hours with equal parts outrage and confusion with the release of the Wales Interactive published, FMV Future developed Gamer Girl. The game coming this September (at least we assume it’s still releasing) on all platforms is an FMV adventure that is a
Last week, we asked you to get up close and personal with your favorite characters from The Last of Us Part II and share intimate, detailed portraits using #PS4share and #PSBlog. Here are this week’s highlights: Ellie rages silently in this moody shot by FirescorpioG. Dina looks concerned in this share by BNNXP. Eve_Auditore shared
Paradox Interactive was already on board to publish Iceflake Studios’ survival-centric project, Surviving the Aftermath. Now the two companies are more involved than ever, with Paradox Interactive acquiring the Tampere, Finland-based developer. Paradox closed the deal for an undisclosed sum, but all involved seem thrilled with the outcome. Iceflake’s Co-Founder and Studio Manager, Lasse Liljedahl, said
We are still hard at work and continuing to bring you content for Predator: Hunting Grounds. This is our third month of updates, and multiple patches, since launch. We are excited to bring many items to this month’s free update and give players an opportunity to earn even more ways to customize both their Fireteam
inFamous Second Son and First Light had just shipped. We’d completed three big and two small games in the series, spanning nine years of work. The PS4 was still pretty new, and yet it was time for us to move on from inFamous. You could feel it in the room. So we set off towards
It’s a busy one today on the back and forth between Sony and Microsoft as they each trade blows in the 2020 next-gen marketing timeline. After the “I wanted it to be true, but also knew it probably wouldn’t” rumor that we’d get a PS5 price reveal earlier this week—that didn’t happen—the ball was put
Greetings, fellow samurai-to-be. The launch of Sucker Punch’s open-world epic Ghost of Tsushima lies just ahead, and with it comes a robust new Photo Mode that I predict many aesthetically minded players will get lost in for hours. A few members of the PlayStation.Blog team have been lucky enough to begin our journey early, and
We are mere hours away from the release of Ghost of Tsushima! We’re so excited to get the game into your hands starting today. Beyond our launch, we also want to share some of the Ghost of Tsushima merchandise that you can order starting now, as well as a sneak peek at some of the
My name is Lucas Terryn, and I worked as a concept artist/3D Artist on Warhammer 40,000: Mechanicus. The art team here at Bulwark Studios is composed of three other artists and myself, and we were responsible for all the visuals in the game. Defining the look Working on a Warhammer 40k game is a big