“The premise of One Punch Man shouldn’t work. If the main protagonist has infinite power and can defeat any enemy in one punch, how can that create a compelling story with stakes and danger? Where is the drama? And how can that possibly translate to a video game? Power fantasies are fun to control, but doesn’t absolute power get boring? The answer in the source material is to turn the whole story into a comedy that plays with the cliches established by decades of action anime, and it works well. The answer in One-Punch Man: A Hero Nobody Knows is to let you control Saitama, the titular One-Punch Man, only sparingly, and it does not work as well. But there are still some fun ideas peppered throughout.”
Read the full extended text review on IGN.com.