Month: July 2020

If you’re wondering what games are coming up in 2021, we’ve put them all in one convenient location. This list will be continually updated to act as a living, breathing schedule as new dates are announced, titles are delayed, and big reveals happen. This should help you plan out your next several months in gaming
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Exomecha has beamed itself into our awareness, and therefore existence, with a new and impressively hectic trailer. It’s an upcoming, free-to-play competitive FPS apparently teeming with vehicles, mechs, and more explosions than is probably healthy. The trailer entrails below. It has piqued my interest, I will admit. [embedded content]To experience this #content, you will need
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Last week, we asked you to reflect through your journey as the Ghost of Tsushima, and share moments using the game’s stunning Photo mode. From sun-warmed vistas to detailed armor, dangerous duels and serene moments of contemplation, you shared your best shots using #PS4share and #PSBlog. Here are this week’s highlights:  Jin sheathes his katana
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Today we release our WW1 FPS Tannenberg on PlayStation 4! Veterans who have played our previous title Verdun will recognize the devastating gas and artillery barrages, the ferocious melee combat, and the variety of authentic weapons, uniforms and maps. Tannenberg has been carefully optimized for top performance on the PlayStation 4, with 40-player battles on
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Cradle Games has announced via Twitter that Hellpoint, the intense action RPG, has been delayed until later this year on the Nintendo Switch system. The Switch version was scheduled to launch at the end of this month along with the other platform versions, but a statement from the company outlines the Switch version’s delay. You can read
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Remember Rayman? No, not the Rabbids. Yes, those guys are fun too and would probably be the best option to lead Ubisoft given the publisher’s recent, rotating garbage fire of people in charge. The truth is that there hasn’t been a new console Rayman game since Rayman Legends in 2013. That seems like a long time
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Godfall was revealed late last year with a mysterious trailer, but we recently got a better look at how the loot-driven action/RPG plays. But the information about this unique PS5 and PC game doesn’t stop there. Today Arekkz Gaming published an interview with Richard Heyne, technical producer at Godfall developer Counterplay Games. The 25-minute video has lots
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The 2012 MMO Final Fantasy XIV has certainly found its audience, particularly after the Realm Reborn reboot, with SquareEnix reporting that the game has reached 20 million registered users across its lifespan. Square Enix will look to bolster those numbers further in the previously delayed upcoming patch 5.3 update that will introduce a new expansive free trial as
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Composing music, like any creative task, is about making a series of choices — you reach a fork in the road and choose a direction to take. For every choice you make, at least one other option remains unexplored — perhaps there are parallel universes where all of these other compositions exist. But composing music
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Hi, everyone, I’m Masayoshi Yokoyama. I’ve been the writer, sound director, and worked on producing all the numbered Yakuza games in the series since the first Yakuza in 2005. From Yakuza 5 and on, I’ve also been the chief producer, including the upcoming Yakuza: Like a Dragon. The world of the Yakuza series is driven
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