Title update 1.2.0 (see full patch notes below) adds in-game support for Season 2, titled Ostara, which arrives with a new festival available from March 18 until April 8.
Ubisoft says the Ostara festival will feature “a bloomy Ravensthorpe, some unique side activities (such as egg hunts), and special rewards”.
Tuesday’s update introduces the ability to change gear and weapon appearance within the same category of items at Gunnar’s blacksmith in Ravensthorpe for 50 silver.
It also adds three new skills (Fearless Leaper, Raven’s Loot, Loot Food), a close camera option, and addresses over 130 issues, which are listed below.
Scheduled for release at 5am PT/8am ET/12pm GMT/11pm AEDT, the update weighs in at approximately 17.97 GB on Assassin’s Creed Valhalla story expansions are also coming later this year. Launching in spring 2021, Wrath of the Druids will see players travel to Ireland to uncover the mysteries of an ancient druidic cult.
The Siege of Paris expansion, which retells the Viking invasion of France in 845 AD, will follow in the summer of 2021.
Assassin’s Creed Valhalla update 1.2.0
Ostara Festival
We added in-game support for the Ostara Festival.
- The Ostara Festival will be available from March 18 to April 8. It will feature a bloomy Ravensthorpe, some unique side activities (such as egg hunts), and special rewards.
- We’ll provide more details about the Ostara Season content in the First Look article coming March 18.
Change Appearance / Transmog
We added Change Appearance aka Transmog to the game.
- Change your gear and weapon appearance within the same category of items at Gunnar’s blacksmith in Ravensthorpe for 50 silver. “This piece was already exceptionally beautiful, but if there’s anyone who could improve it, it’s me!” —Gunnar
- Changed items will be marked with a star in the inventory.
New Skills
- Fearless Leaper = When activated, the leap attack damage has a larger area of effect and can be done at any height.
- Raven’s Loot = Your raven gathers loot from targets killed with ranged attacks.
- Loot Food = Eivor now has a higher chance of looting food from dead bodies.
Close Camera Option
We added a close camera option to the game.
- Once toggled, it will activate a closer camera during regular gameplay.
- The camera will zoom out during combat encounters.
- The option can be toggled in the Gameplay menu.
GAME IMPROVEMENTS
Miscellaneous
- There will now be more cats throughout England. The best clutter.
- Foxes should no longer spawn inside Lunden.
- Addressed an issue that downgraded Ubisoft Connect Rewards (i.e. Spartan bow, Moonlight Axe).
- Improved character physics behavior when running up the stairs. Clothes no longer go brrr.
- Small boats will now catch fire when throwing torches at them.
Balancing
- Addressed an issue that caused Skadi’s Blade’s perk to remain inactive when conditions are met.
- Addressed an issue that caused the boar master’s melee attack not to build up fire damage on the player.
- Addressed an issue that caused Petra’s Arc perk to remain inactive above 90% HP.
- Addressed an issue that caused the Huntsman rune to be activated when conditions are not met.
- Addressed an issue that allowed players to break the heavy runic attack of Kjotve with light attacks during the third phase.
- Addressed an issue that prevented Guaranteed Assassination from working and reduced damage dealt after acquiring the Shoulder Bash ability.
Quests, World Events, and Side Activities
- Addressed an issue in In Absence of an Ealdorman that prevented players from completing the quest when the brooch was already collected. Everyone liked that.
- Addressed an issue in In Absence of an Ealdorman that prevented a cutscene from playing.
- Addressed an issue in Clues and Riddles that prevented players from completing the quest as it does not validate after the ritual.
- Addressed an issue in The Demon Odor at the Tithe that prevented the NPC from spawning.
- Addressed an issue in Bleeding the Leech that caused the NPC to remain stuck in a defeated state.
- Addressed an issue in Razing Earnningstone due to Galinn not speaking.
- Addressed an issue in A Brother’s Keeper that prevented a cutscene from playing.
- Addressed an issue in Glory Regained that prevented players from proceeding with the quest.
- Addressed an issue in An Island of Eels that prevented players from completing the quest as it was moved to completed quests. Put that thing back where it came from or so help me.
- Addressed an issue that prevented players from pledging to any region on the Alliance map.
- Addressed an issue in Pilgrimage to St. Albanas that prevented players from talking to the NPC.
- Addressed an issue in the Lamb Chops world event where players could not complete the event if Merec died.
- Addressed an issue in A Wise Friend where Randvi would not appear outside the long house.
- Addressed an issue that prevented players from completing the Asgard arc after completing Binding Fate.
- Addressed an issue in Pilgrimage to St. Albanes where Birstan could get stuck, preventing players from completing the quest.
- Addressed an issue in In
World
- Addressed various issues where the player could get stuck.
- Addressed an issue that could cause players to get stuck or are unable to move a shelf inside Saint Lewinna’s Church.
- Addressed various object placement issues across worlds.
- Addressed an issue where a key would sometimes remain stuck in the air when destroying the hazard in Jotunheim.
- Addressed an issue that allowed multiple settlement cosmetics to be applied simultaneously for one slot.
- Addressed an issue that caused dead pigs to return to a standing position after fast travelling. Mommy, pick me up I’m scared.
User Interface/HUD

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